books by subject
Graphics & Multimedia Programming

Prioritizing Web Usability

Input/Output in Parallel and Distributed Computer Systems

Digital Photography Field Guide

Teach Yourself Visually Photoshop Elements 9

Conceptual Structures: Information Processing in Mind and Machine

Creative Code

Quick Course in Powerpoint 97

Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins

Essential Visual C++ 4

Introduction to Computer Graphics: Using Java 2D and 3D

Beginning C++ Through Game Programming

Photoshop 6.0 A to Z

CUDA for Engineers: An Introduction to High-Performance Parallel Computing

Python Playground

Inside AutoCAD LT for Windows

NoSQL Distilled: A Brief Guide to the Emerging World of Polyglot Persistence

BTEC National Computing Student Book

Perceiving Talking Faces: From Speech Perception to a Behavioral Principle

The Digital Darkroom: Black and White Techniques Using Photoshop

How To Get Your Website Noticed

The Visual Effects Producer: Understanding the Art and Business of VFX

Understanding Your Hindu Neighbour

Sams Teach Yourself Macromedia Dreamweaver MX in 24 Hours

The Adobe Photoshop CS3 Book for Digital Photographers

3D Movie Making: Stereoscopic Digital Cinema from Script to Screen

Graphic Design Now

Camera Raw Studio Skills

The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web

Game Development with Blender
