books by subject
3-D Graphics Software

Mac 3D: Principles of Modelling and Rendering

3-D Bird Cards

The NEURON Book

Introduction to Computational Science: Modeling and Simulation for the Sciences

System Modeling in Cellular Biology: From Concepts to Nuts and Bolts (The MIT Press)

practical-object-oriented-design-with-uml--2nd-ed-

Design Modelling: Visualising Ideas in 2D and 3D

PSPICE For Windows Volume 2: Operational Amplifiers and Digital Circuits: 002

Google SketchUp For Dummies (For Dummies Series)

Functional Imaging and Modeling of the Heart: 4th International Conference, Salt Lake City, UT, USA, June 7-9, 2007: 4466 (Lecture Notes in Computer Science)

Sams Teach Yourself Google SketchUp 8 in 10 Minutes (Sams Teach Yourself Minutes) (Sams Teach Yourself...in 10 Minutes (Paperback))

Game On: History and Culture of Video: The History and Culture of Videogames

Essential Zbrush (Wordware Game and Graphics Library)

Real-World Fractals: Object-Oriented Fractal Programming in C++

3D Math Primer for Graphics and Game Development (Wordware Game Math Library)

Serious Play: How the World's Best Companies Simulate to Innovate

Modelling Soil-biosphere Interactions (Cabi Publishing)

Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e–Learning and Other Educational Experiences

Magic Eye II: Now You See It...: No. 2 (Magic Eye: A New Way of Looking at the World)
