books by subject
Graphics & Multimedia Programming
Blender For Dummies
Essential Visual J++ 6.0 fast: How to develop Java applications and applets with Visual J++ (Essential Series)
Simulation Modelling
Usability Engineering (Interactive Technologies)
Teach Yourself Visually Photoshop Elements 13 (Teach Yourself VISUALLY (Tech))
R Graphics (Chapman & Hall/CRC: The R Series)
Multimedia Progr Obj Env (ACM Press)
Understanding Networked Multimedia
Quality of Service: Delivering QoS on the Internet and in Corporate Networks
Microsoft Agent Software Development Kit and Design Tools (Microsoft Professional Editions)
Sams Teach Yourself CorelDRAW 8 in 24 Hours
Microsoft Liquid Motion by Design
The Adobe Illustrator CS2 Wow! Book
A Technical Introduction to Digital Video
Curves and Surfaces for Computer Aided Geometric Design: A Practical Guide (Computer Science and Scientific Computing)
Programming Flex 2: The Comprehensive Guide to Creating Rich Internet Applications with Adobe Flex
Teach Yourself Visually Photoshop Elements 2
Flash 4 Magic
After Effects Apprentice
The Growth of Religious Diversity: Britain from 1945 - Volume I: Traditions: 001
Tapestry in Action
WordPress Web Design For Dummies
Pattern-Oriented Software Architecture Volume 1: A System of Patterns
Java and XML: Your Visual Blueprint for Creating Java Enhanced Web Programs (Read less - learn more)
The Semantic Web: Real-World Applications from Industry: 6 (Semantic Web and Beyond, 6)
Computer Games and New Media Cultures: A Handbook of Digital Games Studies
Medical Imaging and its Security in Telemedicine Applications (SpringerBriefs in Applied Sciences and Technology)
Adobe Photoshop CS2 One-on-One
Introduction to the Graphical Kernal System (GKS), (Apic S)